Fishy Water
A small game built at The Recurse Center using Godot by Nadia Heredia, Scott Sheffield, Sasha Mishkin, and Joseph Abrahamson.
You play as an octopus swimming in the water, moving around to avoid incoming fish.
There is no combat or health system, the fish continuously follow the player, and if enough fish catch up to them, they won’t be able to move anymore.
Be careful and avoid the incoming fish for as long as you can!
Controls:
- Arrow keys / WASD — move

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